Developer notes

Updates & Changelog

Patch notes and development updates for Tycoon Cards. We publish a new entry here whenever a meaningful feature, balance change or fix ships.

Roadmap

Features we are currently building or researching. Timelines are estimates and may change.

FeatureStatus
Achievements & milestonesIn progress
Daily rewards & login streaksPlanned
Sound effects & music (toggleable)Planned
Optional cloud savesPlanned
Seasonal events & limited-time cardsPlanned
Battle pass / progression seasonsResearch
Multiplayer leaderboardsResearch

Release History

v1.2.0 โ€” Business Expansion โ€” 100 Tiers

Expanded the business system from 10 to 100 tiers, giving players a much smoother and longer-lasting progression curve.

What's new

  • +90 new businesses added, from Coffee Shop through to The Infinite Exchange
  • +Original 10 businesses unchanged โ€” all existing saves remain fully compatible
  • +Smoother, more frequent cost/income jumps across the full 100-tier curve
  • +Business tab now includes search and an 'owned only' filter for easy navigation
  • +Business Guide page rebuilt to dynamically list every tier with live game data
  • +Added a 'Combine All' button to instantly level up every eligible duplicate card

v1.1.0 โ€” Casino Expansion

Eight new casino mini-games added to the main game, sharing the same money pool as the idle economy.

What's new

  • +Coin Flip, Dice Roll, Mines, Plinko, Blackjack, Roulette, Video Poker and Crash
  • +Casino stats (total wagered, total won, net) added to the Stats panel
  • +Rebuilt Mines to match fakestake.fun behaviour with dynamic cashout button
  • +Shared BetPanel component for consistent UX across all games
  • +House edges tuned between 1% and 3% per game

Fixes

  • โ€ขFixed React 18 batching bug where casino bets deducted money without starting the game

v1.0.0 โ€” Initial Release

First public release of Tycoon Cards with the core idle clicker and card-collection gameplay loop.

What's new

  • +10 businesses from Lemonade Stand to Quantum Exchange
  • +16 collectible cards across 7 rarities (Common to Divine)
  • +3 card pack types: Starter, Premium, Elite Vault
  • +Duplicate card combining for level-ups
  • +Prestige system with permanent income multipliers
  • +Offline earnings (50% rate, 8-hour cap)
  • +Auto-save every 5 seconds + export/import codes
  • +Mobile-first responsive design
  • +SEO-optimised content pages